
There are over 100 different unit types in the game, giving a good amount of depth to the combat system. Also, heroes can directly attack units as well or cast spells with their turn comes up. Many units have their own special abilities that they can use in combat. The amount of damage they do depends on the creature’s stats as well as how many units are in that stack. The amount each unit can move depends on its initiative, with faster units attacking first. A unit with a number on it represents a “stack” of that many creatures and will behave as a single unit. Both sides take turns moving their creatures. But many of the resources on the map are guarded by neutral creatures, so you will have to fight to control them.īattles take place on a grid with one army on the left and another on the right. Capturing mines will put them under your control, giving you a set amount of that particular resource per day. The maps are filled with resource to collect, artifacts to find, enemies to defeat, dungeons to explore, towns to capture, and much more. This moves the game ahead one day, allowing you to rest and giving the other players a chance to make their moves. Once you have moved all you can, you must end your turn. The amount you can move is based on a daily allowance.

But to do that you must go exploring, fight enemies, and build up your castle. From there you must build up your armies to crush your enemies. You start off most games with one hero and a low level castle. If you have played either Heroes II or III, then you should know exactly what you are getting into in this game since it shares a lot in common with both of those. The good news is that Nival surprisingly managed to resurrect Heroes of Might and Magic from the dead and bring back its charm it had lost over the years. So expectations were not exactly high for this sequel. Most people seriously doubted whether or not Nival could actually breathe new life into a series which most already considered dead and buried. But then Ubisoft announced that it secured the rights to the Might and Magic series and that Nival Interactive would be developing a sequel. With New World Computing, the developer behind the series, going out of business, the future of the Might and Magic series was in question.

But ever since the release of Heroes of Might and Magic III, the series has been going down hill rather quickly. He Heroes of Might and Magic franchise used to be the best of the best when it came to fantasy turn based strategy games.
